C & C++
As a middle-level language, C combines benefits of both low machine level languages and high-level developer friendly languages. Further, it is fast, structured, portable and has a rich library.
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C & C++
As a middle-level language, C combines benefits of both low machine level languages and high-level developer friendly languages. Further, it is fast, structured, portable and has a rich library. These features make C a general purpose programming language, and hence, it finds application across every domain in programming world.
A super set of C, C++ is an object-oriented programming language and incorporates all the features offered by C. C++ started its journey as C with classes. Gradually, it has evolved and despite the popularity of other programming languages like C# and Java, C, C++ holds its own as one of the most widely used languages for scripting. In applications, C++ is ubiquitous.
Services of C & C++
- We have used C for creating computer applications
- Used in writing Embedded softwares
- For creating Firmware for various electronics, industrial and communications products which use micro-controllers.
- Also used in developing verification software, test code, simulators etc. for various applications and hardware products.
- Used to implement different Operating System Operations
- Used in database engines development
- Used in high end CAD/CAM systems
- Used in device driver management
- Used in game development
- For Creating Compiles of different Languages which can take input from other language and convert it into lower level machine dependent language.
C is best used for
- Systems that require fast and direct access to hardware
- Systems with limited resources (like memory)
- Systems where performance is the most important attribute.Some examples are BIOSes, Operating Systems, Embedded Systems, Real-time systems
C++ is best used for
- Systems where there is expected to be a large amount of code re-use in the future.
- Large systems which require a team of programmers working on different parts of the same executable
- Systems where access to low-level hardware is minimal or not necessary
- Systems where performance is not the most important attribute Some examples are Application level programs, Graphics intensive programs, Data intensive programs, large-scale systems